Showing posts with label Il Comte di Bestemmia. Show all posts
Showing posts with label Il Comte di Bestemmia. Show all posts

Thursday, September 17, 2009

164. The Pocket Elephant

Contest winner: cv675

Spanky's jaw dropped. Beside him, Ilona stiffened. Behind them, Endora gasped. Sadie growled. Sir Lionel said, "Er."

Harvey faced them from the end of a blind alley in the fast-growing yew maze Sadie had planted (seeds courtesy of her friend Miles O'Roughage). Not just one Harvey, nor even both of him. Three Harveys confronted them. But that wasn't what made Spanky gape. It was partly the menacing way each Harvey's wand was pointed at them. And, partly, it was the third Harvey's outstretched hand.

"Give me the ring," he said coolly.

"Was this your racket all along?" Spanky asked.

"Don't let's have a fuss," said Harvey 1. "It's only a wee bauble. You'll come to no harm."

"What do you want with it?" Ilona demanded.

"How will I use it, you mean?" said Harvey 2. "Would you believe me if I said that I would never use it?"

"Indeed," added Harvey 3, "that I would make sure nobody ever used it again?"

Ilona looked at Spanky. Spanky turned toward Harvey again and said, "No."

"He," Sadie shouted, then corrected herself: "They must be working with Il Comte and Lee Shore. How else..."

"...would I be here when you were expecting them?" Harvey 3 shrugged. "I'm afraid I can't answer all your burning questions."

"At least," added Harvey 2, "not at present. Please to hand over the ring."

"You've really gone through time's mangle, haven't you?" Sir Lionel's voice carried an undertone of laughter. "You've messed things up properly. I wonder what you think absolute power over other people can do to sort out your, er..."

"Problem?" said Harvey 1. "I see no problem. I've seen the end of the world. I've seen its beginning. If older and wiser heads had been in charge..."

"...and, well," said Harvey 2 with an immodest air of modesty, "I'm as old and wise as they come..."

"...a lot of things might have turned out differently." Harvey 3 nodded. "Better."

"You're mad," Endora said shakily. "You can't go about history changing things. You of all people would know, if you hand't changed yourself..."

"Don't be ridiculous," scoffed Harvey 2. "I'm the same as ever."

"Haven't you noticed," Sadie said venomously, "you ought to be saying 'we,' not 'I'?"

Harvey looked at each other, then back at the prisoners who had been his friends. "I'm sorry?" Harvey 1 said. "Am I missing something?"

"Only that there are three of you," Sadie yelled.

Harvey looked around themself again. For a moment, he seemed bewildered. At that moment, Spanky struck.

"Petrificus totalis," he muttered with a flick of his right wand. "Incarcerous," he added quickly, waving his left wand. Ilona's voice cut across his, hissing: "Expelliarmus!"

None of these spells had any effect. Harvey looked back at them with a mildly surprised expression on his three faces. Surprised and hurt.

"I say," he said.

The five wizards at bay immediately began pelting him with jinxes. None of them found their target. Sizzling jets of light zoomed toward Harvey's chests, then dissipated as if nothing was there. They didn't seem to be hitting a shield.

"Come, Rumbo," said Harvey 2, tugging on a leash that snaked around his legs.

An elephant walked into view from behind Harvey 2's legs, where it seemed to have been hiding. It was about the size of a well-fed beagle, and it had a wand gripped in its curling trunk.

"Meet my friend Rumbo," said Harvey 1. "Once, when I had a lot of time on my hands - say, eighty years or so - I trained him to remember jinxes and their counterspells."

Harvey 3 added, "He's very good to have with one when one is surrounded by hair-trigger witches and wizards."

"Only look how he's shrunk," said Harvey 2 sadly. "Unfortunate side effect, it always happens. He was the size of a standard schnauzer a few minutes ago."

"Eventually the poor chap will grow so small, I won't be able to care for him," said Harvey 1.

"Alas," said Harvey 3, "it's the price we have to pay..."

"We?" Sadie challenged.

Harvey 3 blinked at her. "Yes, of course," he said. "Rumbo and I."

Sadie stared back. "You've lost your marbles, mate."

Harvey 2 and 3 simply smiled. Harvey 1 cheerfully said, "Right. Now, the ring. Unless any of you is harboring a pocket elephant, I would urge you to give it up promptly."

Spanky opened his mouth to ask a question, but Harvey 2 answered it first: "I've still got a few spells Rumbo hasn't seen."

When no one moved for a long beat, Harvey 3 anxiously added: "They'll hurt. A lot."

Sadie shook with fury as she stepped forward, clutching the ring in her fist.

"That's better," said Harvey 3.

+++ DOUBLE CHALLENGE FOR TMQ #166 +++

You can help decide what happens next in The Magic Quill! Simply leave a brief comment (up to 150 words) answering the following Survey and Contest. The survey answer with the most votes, and the contest answer that Robbie likes best, will turn up in the chapter after next.

SURVEY: Harvey is working (A) on his own. (B) for Bobs the Reality Wizard. (C) for il Comte. (D) for Uncle or Aunt Leslie. (E) for ______ (write-in candidate).

CONTEST: Describe a magical machine and what it does. The more whimsical, the better!

Wednesday, September 9, 2009

163. The Golden Cap

Contest winner: Sir Read-a-Lot

All the ghosts in Venice were rioting. Head Quidditch hooligans, every one of them. Il Comte di Bestemmia winced at the sound of massed wailing, moaning, and rattling of chains. The walls of his compound dripped ectoplasm as ghostly apparitions of severed body parts were hurled at them like pieces of rotting fruit. It was giving him a splitting headache.

"Ombra," the wizard called weakly, shuddering as an army of ghosts marched below his window playing musical saws. "Fetch my manual of exorcism, if you please."

A simpering house-elf ran out of the room. While il Comte waited for his return, something went crash in the garden. He hurried, muttering, to a window on another side of the room. The beastly ghosts were getting into his greenhouse now! Il Comte wrung his hands, thinking about some extremely rare plants that might not recover from the cold, clammy touch of these unquiet spirits. "What is taking that elf so long?" he wondered aloud.

All his attention was focused on the lagoon side of his private island, from which more ghosts were still rising from the sickly fog over the water. So il Comte did not notice a separate disturbance developing on the canal side. In a small square just opposite il Comte's jetty, Rigel was encircled by five burly figures cloaked in heavy furs. He turned round and round in a defensive posture while rummaging in his parallel-universe pocket locker. His assailants seemed content, for the moment, to wait and see what interesting weapon he would come up with.

Rigel's fingers closed around something. He pulled it out with a triumphant "Ha!" The defiant gleam in his eyes changed to dull grimness when he saw what he held. It was a rubber chicken.

Before he could recover from this disappointment, the first of his opponents charged. Rigel flourished the chicken in its face before stepping aside. The wind of the giant's passage caused the young wizard's robes and hair to flutter. A flapping hem of the attacker's fur cloak slapped against Rigel's calf.

For a moment the five cloaked men stamped and pawed. Then the one most directly behind Rigel charged. He felt rather than heard its approach, felt it in the ground vibrating underfoot. He turned and smacked it in the face with the broad side of the chicken. When a third opponent came at him, Rigel stuck out his foot and tripped him. The fellow went stumbling out of the circle.

"It's a lucky thing the bad guys always attack one by one," Rigel mused aloud. Then he added, "Whoops," as four massive figures closed on him at once. He crouched down and rolled through their legs, laughing at the sound of their bodies colliding and the brief bout of shoving and cuffing that followed it.

Now Rigel was outside the circle. He turned to face a line of five gigantic men. No, not men... yaks.

"Yikes," Rigel squeaked. He started backing away, digging once more in his pocket.

The next thing he pulled out was a golden cap. The Golden Cap, rather. Rigel allowed himself a half-second's distraction as he recalled purchasing it at Jude the Insecure's "From Out of This World" outfitter. He racked his brains, trying to remember whether he had used it twice or three times...

The yaks took a step toward him. Rigel was not keen on turning his back on them. Did yaks have an instinct to chase anything that ran from them, he wondered? He walked backwards, faster, risking a glance over his shoulder as he turned the cap round and round in his hands.

"Well, there's nothing for it," he told himself when his back bumped wall. He tugged the cap onto his head. The yaks were a dozen meters away now. Standing on his left foot, Rigel chanted: "Ep-pe, pep-pe, kak-ke!" Seven meters and closing. Shifting to his right foot, he intoned: "Hil-lo, hol-lo, hel-lo!" Three meters! On both feet now, Rigel screamed: "Ziz-zy, zuz-zy, zik!"

The nearest wereyak was so close by now that Rigel could smell its breath. It reeked of rancid butter, fermented tea, damp fur, and a sweet, gassy, grassy scent. Slobber dangled from the creature's lips. Its nose was damp with yak bogies.

"I'm only going to say this once," said Rigel warningly. The wereyaks stopped. Swallowing with an audible gulp, he added: "Surrender now, and it will go easier for you."

The yak in front of him snorted. Foul-smelling snot splattered the front of Rigel's robes.

"All right then," Rigel said in a shaky but grim voice. "Give these dirty beasts a bath, boys!"

The air was suddenly filled with the flapping of wings, screeches and howling laughter. The already shadowy corner of the square darkened even more as the space overhead filled with a squadron of diving, grasping creatures.

Winged monkeys.

The yaks turned and bellowed. Rigel edged toward a nearby alley, barely wide enough for his thin shoulders, and darted away from the ensuing melee.

Moments later, he found himself on the edge of the canal. Il Comte's private jetty stood but a stone's throw away. It might as well have been miles, with the waters in between infested with merpeople who served that cruel master. In the distance, he could see flashes of light as the ghosts, at his instigation, continued their riot. It seemed they were trying to burn down il Comte's gatehouse, using ghostly torches that burned only on their own, insubstantial plane. He sighed and shook his head, then began digging around in his pocket again. There had to be something to get him across the water...

+++ DOUBLE CHALLENGE FOR TMQ #165 +++

You can help decide what happens next in The Magic Quill! Simply leave a brief comment (up to 150 words) answering the following Survey and Contest. The survey answer with the most votes, and the contest answer that Robbie likes best, will turn up in the chapter after next.

SURVEY: Which Hogwarts subject includes a lesson that will soon save the lives of Merlin and Miss Pucey?

CONTEST: Rewrite a portion of a famous speech, from either history or literature, to make it apply to the magical world of Harry Potter. (Examples: Hamlet's soliloquy, Patrick Henry's "liberty or death" speech, the Gettysburg Address, Mary Schmich's "Wear Sunscreen" speech, etc.) Use your imagination! Entries will be judged on the basis of entertainment value.

Thursday, April 30, 2009

157. Dungeon Brownies

Contest winner: Rehannah
Runner-up: TWZRD

The light at the tips of their wands revealed a grim sight to Merlin and Miss Pucey. Ahead of them, a flagstoned passage receded into darkness. Along each side ran an endless series of heavy doors with barred windows in them at eye level. When they looked through the windows, they saw heaps of bones, some more or less held together by remnants of sinew and tattered clothes. The bones of humans mingled with those of the rats who had starved with them - or, at least, shortly after them.

Miss Pucey shuddered. Merlin growled at the back of his throat, sounding fiercer than he felt.

The dungeon continued straight ahead, damp and cold and still and heavy with despair and death. It seemed they had been walking through it for hours, yet the cell doors marched onward in unbroken formation. Now and again Merlin checked to see if a cell had been occupied, and each time he came away from the window with the same bitter growl.

Then, for the first time since passing the Joke Knocker, they saw something different. It appeared so suddenly, in fact, that the duo only noticed it when Merlin tripped over it. They stopped to look around, Miss Pucey hiking her skirts up over her ankles.

"It's a shoe," said Merlin, pointing his wandlight at it.

"A shoe in remarkably good condition, compared to what's left of the inmates' footwear," said Miss Pucey, measuring it roughly against her own shoe. "Men's size ten, give or take."

Merlin didn't say it aloud, but the thought came to him unbidden: "That's my size." But it wasn't his shoe. His shoes weren't in top condition like this one. They had, for example, gotten soaked in the waters of the Venetian lagoon and dried out in the dank air of the merhags' larder. He could do with a new pair, and this one looked pretty good.

"How did it get here?" he wondered aloud. "There was nothing ahead of us. We would have seen it. And then I just tripped over it."

Miss Pucey sucked her breath through clenched teeth when Merlin picked up the shoe. He turned it over in his hand, suffering no ill effects. It didn't seem to be poisoned or cursed. Not yet, at least.

"I wouldn't wear that if I were you," said Miss Pucey. "Haven't you heard what happens to witches or wizards who put on shoes when they don't know where they came from? You could end up dancing yourself to death."

"I'm not putting it on, am I?" Merlin stuffed the shoe into a pocket in his robes. "We might need it to get out of here."

After following the dungeon walk another length of a football field, the pair found another shoe, the mate of the first. Merlin pocketed it as well. Shortly after that a sturdy, sensible calfskin shoe, seemingly tailored to Miss Pucey's right foot, appeared. Then another for the left.

"This is starting to feel ominous," Miss Pucey noted as Merlin pocketed the second woman's shoe. "I mean, what comes next? Kid gloves? Stockings with garters?"

What came next was a commotion in the darkness ahead. Merlin rummaged in his satchel and brought out the portable wall Harvey had given him. He tugged a cord at one end of it, and in moments it grew to fill the passage ahead of them. From their side of it, it looked like a layer of thin gauze stretched over a rickety frame. Through it they could see the length of corridor ahead of them, still lit by their wandlights, but Merlin knew that from the other side it would appear to be a section of dungeon wall advancing down the corridor.

"It's funny," whispered Miss Pucey, as they began walking toward the noise ahead, "but I don't feel very well-protected."

Merlin silenced her with the look on his face.

As they approached one of the cells, seemingly identical to all the others, they heard whispering voices from within. Someone seemed to be saying: "What's that light?" Another: "They're coming." Other words and voices were stifled by a general shushing sound.

Peering through the portable wall, Merlin saw the inside of the cell by wandlight. No one seemed to be there except the last occupant of the cell, now no more than a pile of desiccated bones. "Hello?" Merlin called gently. Other than a feeling of frozen fear and waiting, no one seemed to be home.

Merlin looked more closely at the bones on the dungeon floor. There seemed to be more than bones there. A tattered piece of cloth or skin lay spread on the floor with several items arranged on it. Tools. Merlin peered harder, wishing he had a free hand to scratch his head. Then it came to him. The spade-like lasts arranged according to size; the pointy awls, sharp leather-cutting tools, heavy needles, fine instruments for pinching and gripping and hammering... These were the tools of a cobbler. But what could a cobbler have done to provoke the wrath of one of the counts of Bestemmia?

Merlin jumped at a loud noise farther along the corridor. Something had landed against the flagstones with a metallic clang.

"Oh, this place!" Miss Pucey moaned, her hands fluttering about her.

"This way," said Merlin, pushing the inflatable wall ahead of them.

"Are you sure?" she murmured.

"There's no other way out but forward," he said.

"Are you sure?" she repeated.

He rolled his eyes. "Aren't you curious about what's going on here?"

"Curiosity killed the cat," said Miss Pucey. "You wouldn't have a cat in that bag of yours? You know, to scout ahead?"

"Sorry," Merlin grinned, "we'll just have to risk it."

They risked it, and soon enough they found out what had made the clanging noise. It was a horseshoe.

Miss Pucey darted a look behind them, holding her wand above her head.

"What?" cried Merlin.

She sighed. "Nothing. I just had to check to see whether a horse was following us. Or maybe a thestral. Could you see a thestral if one was there?"

"There's no thestral behind us," Merlin said confidently. "Whoever has been dropping footwear ahead of us has apparently noticed that we've run out of feet."

Another clang up ahead made both of them jump again.

"Maybe there will be horses to go with these shoes," Miss Pucey suggested, "when we get to wherever this corridor leads."

They collected a total of eight horseshoes before the corridor led anywhere but past more dungeon cells full of grisly remains. Once more they followed a sound of whispering to a cell door where, as soon as Merlin looked through the window, the whispering stopped. This time the victim's corpse was surrounded by other tools - anvil, forge, hammers, tongs - suggesting that a farrier had met a fate similar to that of the cobbler.

"This Maledicto person," Miss Pucey said, pronouncing the name as if it brought the taste of bile to her lips, "seems to have it in for honest tradesmen."

"I think," said Merlin, "he's just greedy. He wants the best of everything, and then he destroys the artist who made it so that no one else can enjoy the same quality. Or perhaps he kills them so that he needn't pay for their services."

"How very like a spoilt child," Miss Pucey sneered. "People ought to have their children brought up better."

Torn between making a pointed observation on how she had phrased her last assertion and asking how much credit she took for the way Rigel had turned out, Merlin bit his tongue.

They continued forward for only another quarter-mile or so. Then, quite suddenly, the dungeon ended. The flagstoned floor plunged into space as a deep chasm opened before them, so deep that their wandlight could not reach bottom. The opposite side was only a stone's throw away. Directly across from them stood another heavy wooden door. There was just enough flagstoned floor before the door for one or two people to stand upon, and a thick metal rod jutted out of the stone wall beside the door, angled upwards.

Merlin groaned. There seemed to be no way across this canyon. There was no path around the edge. There was no bridge over it. It was too far to jump. "All right," he said. "Let me try something."

Miss Pucey stood back a few paces while Merlin attempted to levitate the portable wall across the gap. As it hovered in midair about halfway across, an updraft caught it and smashed it against the vaulted stone ceiling. The wall crumpled and disintegrated before their eyes, raining fragments into the dark depths.

"This isn't good," Merlin noted.

"Look!" Miss Pucey gasped and pointed.

Merlin squinted in the direction she was pointing, but ultimately had to ask: "Look at what?"

"There's a kind of path running straight up the face of the cliff!"

It was true. Similar to the flagstoned floor they stood on, a smooth path ascended the opposite side of the ravine, as if designed for a human fly to walk upon. Looking over the edge before him, Merlin confirmed that a length of even flagstones descended the near side as well, terminating well above the edge of their circle of light.

Miss Pucey spoke through her fingers, which she had pressed to her lips as if to hold her excitement within: "Do you suppose the shoes we found will allow us to walk down the wall and up again?"

"Maybe," said Merlin. "The trouble is, we can only find out by trying. And if they don't work that way, we won't get a chance to try a different theory."

"All right," she suggested in a sensible tone, "how about that lever over there? Perhaps if we pull it down, the path will rise up off the sides of the cliff and form a bridge."

"That's also possible," Merlin admitted. "But how can we pull the lever from over here?"

Something went clang directly behind them. In their surprise, they nearly jumped off the cliff. When Merlin looked down, he spotted a ninth horseshoe lying on the stone floor just behind his heel. He also caught a glimpse of something moving close to the wall, but when he looked in that direction, nothing was there.

"I've seen some weird things," said Miss Pucey. "I mean, my young man is Life Commissioner of the League of Head Quidditch, Ghost Rugby Union, and Spectral Sports. I've been formally introduced to everything that goes bump in the night. But this is starting to give me the creeps."

"I fully understand," said Merlin. But he looked awfully calm about it.

"Do you?" said Miss Pucey. "I've had the screaming heebie-jeebies over for ice cream. I coached the winning team in a djinn sand volleyball tournament. I've played pachesi against three 15th-century Persian moguls on a board the size of Leicester Square, with the ghosts of sixteen fat eunuchs acting as gamepieces. I once spent an entire cruise on the Flying Dutchman listening to Marie Antoinette giving beauty tips to Lucrezia Borgia. I can deal with that. But right now, right here, I am this close to having a full-on panic attack. Can you understand that?"

Merlin shook his head. "I meant, I understand what's going on now. You remember that poor cobbler? And the farrier too?"

"Of course I remember them! I'll remember them until the day I die, which won't be long now unless we get across this hole in the ground..."

"Can you think of something cobblers and farriers always have around them?"

Miss Pucey shook her head. "Tools? But we saw their tools..."

"No," said Merlin. "Not tools. Creatures."

The lightbulb went on in Miss Pucey's face. "Ah! Not..."

"Yes," said Merlin. "Brownies. They've spent who knows how long preparing the best possible shoes, using whatever materials were on hand, just for us."

"And horseshoes," Miss Pucey pointed out, looking around but still seeing no horses nearby.

"And horse-..." Merlin's eyes went blank. He turned around and looked at the lever on the far wall of the chasm. "Oh," he added. "I see it now. We're to play horseshoes..."

The first two horseshoes missed the far wall entirely, falling silent into the void below. The third horseshoe struck sparks from the stone above and to the right of the lever. It wasn't until the sixth throw that Merlin made a ringer. The shoe hung its weight on the uptilted lever, but nothing changed.

He threw the seventh horseshoe. By now his aim was spot-on. By the eighth throw, he had three horseshoes hanging on the lever. Only one remained in his hand.

"Make this one count," he told himself.

Miss Pucey covered her face with both hands.

Merlin's heart almost stopped when the shoe struck the wall above the lever. But then, miraculously, it dropped straight down onto the lever. Before clattering off into nothingness, the last iron shoe lent its weight to the three that already hung there, and suddenly the lever tilted downward. All the shoes rattled off and sailed into the darkness. But already something was happening, and it evidently couldn't be stopped by anything as mundane as three horseshoes falling off an iron rod.

The lengths of path running down both sides of the chasm rose up and joined in the middle, forming a narrow bridge. Quickly, Merlin and Miss Pucey crossed it in single file, he reaching back to hold her hand. The bridge stayed where it was behind them while they stood considering the door on the opposite side.

"Locked," Merlin observed.

"Shall we knock?" Miss Pucey suggested.

"No," said Merlin, thinking back to the Joke Knocker with an inward shiver. "I have a better idea...."

+++ DOUBLE CHALLENGE FOR TMQ #159 +++

You can help decide what happens next in The Magic Quill! Simply leave a brief comment (up to 150 words) answering the following Survey and Contest. The survey answer with the most votes, and the contest answer that Robbie likes best, will turn up in the chapter after next. [EDIT: This discussion is now closed.]

SURVEY: Whatever happened to Minimilian? (A) Madrigal the hag caught and ate him. (B) He escaped and reformed his ways. (C) He escaped and began planning his revenge against Spanky and Ilona. (D) He was rescued by another villain, who means to use him for his/her own evil plan.

CONTEST: Write a magical parody of the lyrics of a popular song. One stanza and a chorus will do.

Thursday, April 16, 2009

156. In for a Sickle...

Contest winner: Linda Carrig
Runner-up: Dragonic

A canal in Venice. A moonlit night. The sound of a guitar playing behind some open window. A dog pauses while chasing a rat across a bridge, looks down and sees a head emerging from the water, then resumes pursuit.

Wisely, Rigel doesn't dismiss the Bubble-Head charm until he is well on dry land. He heaves himself wearily up a short flight of stone steps and collapses on the stone quay. Looking down, he sees a clutch of hideous women looking up at him from just below the water's surface. They favor him with rude gestures; he returns the favor. They linger, as if hoping he will come back down into the water, until he catches his breath enough to walk away.

Rigel's legs feel like pieces of cooked spaghetti as he trudges, dripping, through a narrow alley. He looks around carefully, trying to get his bearings and hoping he can get to his hotel without having to cross water. He absent-mindedly rubs the stoneskin ring that hangs around his neck on a leather thong. He owes his survival to its protection from the merhags' piercing fangs. On the other hand, the ring hasn't prevented the merhags from developing a taste for his skin. He shudders to remember the feeling of his arms, chest, and back being licked by dozens of slimy, black tongues.

A strange sound rouses him from his reverie. He peers ahead through the gloom. The sound comes again: a deep snuffling noise, like a very large creature stifling a sneeze. It seems to come from an angle in the passage ahead. The moonlight isn't much help in this narrow alley. Rigel edges forward cautiously, preparing to flee back to the canal. Then his breath catches in his throat as a dark shape moves out into the alley ahead. A huge, dark shape. How, he wonders, could he not have noticed that smell?

As he thinks this thought, Rigel turns on his heel... and stops. Another figure is coming up behind him. A human figure. "Go back," Rigel hisses in a stage-whisper. He says it again in Italian, but the figure keeps walking toward him at the same pace. He glances over his shoulder. The great beast behind him is just standing there, filling the alley. He looks ahead again, just in time to see the shadowy man transform into another hulking animal shape. Another hulking, stinky, menacing, animal shape.

"Cripes," Rigel squeaks. But the wonderful thing about Rigel is that he never freezes under pressure. Even while all this is happening - from the moment he has spotted the first wereyak, in fact - his fingers have been picking at the stitches tacking a slender strip of silk piping to the seams of his damp trousers.

The creatures have begun to close in, but slowly - cautiously. Rigel curses himself silently for leaving his wand tied to his arm by a shoelace. He must choose between escaping and defending himself; and since his first instinct was to pick his silken ladder free, escape is now his only option. If only he could use his wand for defense, he might be able to buy himself a bit more time to escape. As it is, the only spell he can count on (with his wand where it is) is Lumos.

He tries it. Light flares out of the tip of his wand, showing him every humped, shaggy, slobbery detail of the figure in front of him. The creature stops moving forward, wincing into the brightness. But the snuffling, shuffling noises from behind continue to draw nearer.

I don't know who these people are, Rigel tells himself, or why they all turn into yaks, but I have a feeling I should avoid them like Dragonpox...

"Nox," he says, putting out the wandlight. Then he throws the silken ladder upward with an expert snap of the arm. A moment later, a long thread hangs above his head, reaching vertically into the pale darkness above the cobbled alley. Rigel jumps for the end of the thread and shins up it. When he reaches the top, hanging in space, he looks down and sees two yaks directly below him, looking up.

A moment later, two dark human shapes have taken their place, one of them crouching to spring toward the bottom of the silken ladder. Quickly, Rigel swings the lower end of the thread around so that it hangs above him, and continues his climb. The next time he looks down, the alley is deserted.

When he finally reaches the roof of one of the nearby buildings, Rigel collapses against the stone tiles with a grunt of exhaustion. Bracing his legs against a lead gutter, he spools up the silken ladder and stuffs it into a trouser pocket. Then he rubs his cramped hands, wriggling for a more comfortable position as the roof tiles seem determined to dig into the sore muscles of his shoulders.

A passing breeze makes him shiver. Or maybe it wasn't the breeze. Rigel wrenches his neck painfully, looking around to see who or what might be on the roof with him. No one is there. He sighs, flops on his back, and almost chokes when a hand reaches up from the alley and grips the edge of the gutter, just between his feet.

This time Rigel has nowhere to escape to. His only choice is to fight. Clawing at the waterlogged shoelace tying his wand to his forearm, he racks his brains for a spell he can use in this situation. The first thing that comes to him is the disillusionment charm, which he casts on himself with a soundless movement of the lips, as soon as his wand comes free. He does it just in time, too. The owner of the hands pulls himself over the gutter a second later, seeing nothing but a loose shoelace dangling over the gutter.

Rigel balances dangerously on the gutter itself, scarcely out of the reach of the man's arms. He owes his silent tread to his shoes having been left behind in the merhag larder.

The other man picks up the shoelace, sniffs it, then raises his nose to the moonlit sky and sniffs again. He turns his head slowly, eyes closed, then stops and opens them. He is looking directly at Rigel.

Rigel looks down at himself: still disillusioned! Can he see me? he wonders. Who are these people?

The wereyak's intent gaze is suddenly distracted by a clatter of stone on stone. His head whips around to look at a small avalanche of pepples on the adjacent rooftop. It appears that someone invisible is attempting to run away in that direction. Glancing back in Rigel's direction with a snort of disappointment, the man follows in a stooped scramble, keeping his hands close to the sloping stone tiles beneath him.

Rigel waits until his pursuer is out of sight before padding as quietly as possible in the opposite direction. He clambers over the peak of one roof and up the slope of another, easily hurdling a narrow alley, little caring that he has lost his way in one of the world's most confusing cities. After covering some distance without seeing any sign of pursuit, he climbs down a drainpipe and staggers wearily toward the nearest canal.

He spots a vaparetto tied to a stanchion and instantly, though with a twinge of remorse, decides to steal it. It takes but one flick of the wand to part the rope securing it to the pavement, and a brief twirl to get the propeller turning without the noise, smell, and bother of starting the engine. Within moments, he has rounded a point and found his bearings in a familiar canal.

By now dawn is not far away, its light already paling the eastern horizon. Rigel has never wanted anything as badly as the hot bath and soft robes that would await him at the Gritti Palace... but he does not steer in that direction. Biting his lip, he sets a course for the island of Il Comte di Bestemmia. He can think of no one else with the motives or resources to send two wereyaks after him. Il Comte must know he is working with Merlin to despoil him -- or, at least, to expose his treachery. And if Il Comte knows that much, he will know where Rigel lodges. His hotel will not be safe. Nowhere in this city will be safe, indeed, until they bring Il Comte down.

Although Rigel hasn't intended to get involved, he sighs and mutters to himself: "In for a sickle, in for a galleon..."

+++ DOUBLE CHALLENGE FOR TMQ #158 +++

You can help decide what happens next in The Magic Quill! Simply leave a brief comment (up to 150 words) answering the following Survey and Contest. The survey answer with the most votes, and the contest answer that Robbie likes best, will turn up in the chapter after next. [EDIT: This discussion is now closed.]

SURVEY: Whose storyline will be featured in Chapter 158? (A) Spanky. (B) Sadie. (C) Sir Lionel Niblet. (D) Harvey. (E) Endora.

CONTEST: Invent a whimsical name for a witch or wizard of historical importance. Also briefly describe what he/she did to become famous.

Tuesday, March 31, 2009

155. The Hystereo Effect

Joint contest winners: Rehannah & TZWRD

The whistle didn't sound as Sadie expected. When Mr. Graves, or rather Joe Albuquerque, put it to his lips and blew, she had braced herself for a shrill blast. Instead, it gave a loud "Baaa!"

Duckham fell forward out of his chair. He had been resting his forearms on the table, until it vanished. Suddenly the Ministry inquisitor sprawled face-down on the floor. As he pushed himself up onto hands and knees, he heard another "Baaa!" behind him. Looking over his shoulder, he had only enough time to see a furry blur charging toward him, head down. He rolled out of the way. The charging goat narrowly missed, its hooves clattering and sliding on the floor tiles, the smell of its fur filling the interrogation room.

Weedom screamed when the table turned into the goat. He tried to get to the door, but the goat charged that next - with splintery results. The door stood up to two more blows from the goat's bony head before it gave way, landing on a surprised Millbray who had come running to see what was the matter. The three men picked themselves up, panting, cursing, whimpering, and checking each other for serious injuries, as the sound of the goat's scampering hooves faded around a distant bend in the corridor. It was only when Duckham realized that he had lost the suspect's wand that they noticed the suspect had gone as well.

Sadie started laughing the moment they apparated outside the Hog's Head pub. She kept laughing, supporting herself on Joe's arm, all the way to the shabby back parlor that had been held in readiness for them. On the way there, Joe paused to hand the whistle over to the proprietor, along with a fair tip and a word of thanks.

"That was the least thing I would have expectorated," Sadie gasped as she regained control of herself. She used the hem of her veil to wipe her eyes. "Leaf it to old what's-his-neume..."

"Yes," Joe agreed, while rummaging through a bulging carpetbag for his next disguise. "He can be a clever fellow, when goats are involved. Do you know, that whistle is made out of a goat's ankle bone? Instead of a pea inside, it's got a tiny bezoar..."

"Spanking of cleverness," said Sadie, "that Graves disgust worked awfully whelk, considering how fiddle time you had to perspire it."

"Oh! well," Joe admitted, bashfully, "it wasn't really that hard. Graves and I have crossed paths before. It's easy to pick up details about people who really annoy you."

Sadie's eyes widened. "I my have pricked up a derail about him myself."

Joe looked up at her from a selection of monogrammed jumpsuits - he had been trying to decide whether to become a pool cleaner or an exterminator - and by his look he managed to say, "Yes?"

"Did you ewer get a goad look at the chap who nickled this?" Sadie opened her fist and showed Joe the dull, heavy, silver ring she had taken from Uncle or Aunt Leslie's house. Where it might otherwise have held a jewel setting, the ring flared out into a flat, circular stamp with a raised insignia decorated with a complex design.

After staring at the ring for a moment, Joe finally took notice of Sadie's question. "The skinny youngster?" He shook his head. "Too busy hiding from him in that bank vault. Why?"

"He and your fiend Grades could be relegated to each other," said Sadie.

"You saw a family resemblance, did you?"

She nodded. Joe stroked his chin thoughtfully. When he put his hand down, he was suddenly wearing a Fu Manchu beard. "I guess I'm relieved," he said, rummaging more deeply in his carpetbag. He came up a moment later with a dog catcher's uniform.

"Released?" Sadie repeated, inaccurately. "Whiz?"

"Why?" Joe translated. Sadie nodded.

"Because," he went on, "I was starting to wonder if he was Bette Noir's boy - seeing that he inherited her bank vault and all. And given his apparent age, she would have had him around the time Bette and I were trapped in that Egyptian pyramid."

Sadie's eyes and mouth all said, in unison, "Oh."

"I thought he might have been my son," Joe added, by way of unnecessary explanation. After saying it, he fell silent, the better to concentrate on his new disguise. He also sat a bit lower in his seat. Sadie could not tell whether this showed his relief or his disappointment. She could understand another reason Joe might have been thinking along those lines: their young nemesis shared Joe's gift for disguise.

Sadie had almost put together a little speech of encouragement, which she knew wasn't going to come out right thanks to the lingering effects of the misspell on her, when a hand pulled aside the curtain at the entrance of the parlor and a familiar face looked in.

"Iguana!" Sadie exclaimed, beaming behind her veil.

Joe turned toward the doorway with a delighted grin. "You made good time," he said. But his grin faded when he saw the grim, tired look on Ilona's face.

"You have it?" she said, sitting down heavily across the table from Joe.

Sadie opened her hand again. Ilona snatched the ring out of it and held it close to her eye. She seemed to study it for a very long time, neither moving nor speaking, while Sadie fidgeted and Joe changed his disguise. At one point Ilona looked as if she might smile, but soon afterward a frown creased the center of her brow. Finally, she let the ring drop onto the table with a surprisingly loud thud.

"That's almost the best fake I've ever seen," she said.

Sadie's high spirits plummeted. "I bet your parson?"

Ilona turned her scrutiny toward Sadie, reading her features through the sheer fabric of her veil. Then she shook her head and said, "You've been had. Either Uncle or Aunt Leslie planted that fake, or he never got the real one in the first place..."

"Or I made the swatch," Sadie said, completing the thought for her. Her voice trembled with outrage. "Word you like to church me? Or maybe you shed frisky Joe here..."

"We have to eliminate the possibilities until we are left with the truth," said Ilona, refusing to retreat from Sadie's hurt feelings. "We know this Lee Shore person, whoever he is, took the real ring from my uncle. We know he used it to compel a worker at the Ministry to deposit a barrel of suiCider in Bette Noir's bank vault. We know he works with Uncle or Aunt Leslie, who has plans for the suiCider, and that he has been in contact with Il Comte di Bestemmia. What we don't know is whether Leslie planted the fake ring to fool Il Comte, or whether Lee Shore gave Leslie the fake and kept the real ring. We also don't know what happened between the three of them after you got away. So, really, any of them could have it."

"Il Comet was trying to stale this ring form Leslie," Sadie growled, "unlit I stole it fist."

"He clearly has plans to use the ring to force people to his will," said Ilona. "He was supposed to speak at a political rally in Venice, but he had to call it off. I'm sure if he had the ring, the rally would have gone forward..."

"...and Il Comte would be on his way toward world domination," Joe guessed.

Ilona nodded. "Since he didn't show up to speak, we can probably rule out Il Comte. That means either Uncle or Aunt Leslie fooled him..."

"Food us broth," Sadie muttered.

"...or Lee Shore fooled Leslie."

"In either case," said Joe, "they will start using the ring soon enough. With that vault under constant watch, they won't be able to go forward with Operation Death by Aromatherapy. But if it's true that no one can resist commands sealed with that ring, it won't be long before they move on an even nastier plan."

"The question is," said Ilona, "How will we know what their plan is before it's too late?"

The cheerful fire in the hearth behind Sadie suddenly flared green. With a loud puff of warm air, a roll of parchment sailed out of the fire, over Sadie's head, and onto the table in front of her.

"It's from Harry," said Sadie, untying the ribbon from around the parchment.

"Who?" said Joe, taking the parchment from her. "Oh! It's from Harvey!"

"That's wart I sad," Sadie sighed.

As Joe scanned the letter, his grin faded and his face became blank. With dead, hollow eyes he handed it over to Ilona. The same thing happened to her as she read it in turn.

"Er," said Sadie. "Is ever-think all ripe?"

Joe, meanwhile, had pulled several blank pieces of parchment out of his bag and begun writing at a furious pace. As soon as Ilona handed the letter back to Sadie, she began digging through her handbag for a quill and ink bottle.

Sadie squinted at the letter. Something was not quite right about it. The words swam before her eyes, their spelling changing fluidly. Any word she focused on would be spelled differently the next time she looked at it. She decided it had to do with the misspell. Muttering a dire curse under her breath, she began at the beginning and tried reading it again. The effort was so great that she had to move her lips. Before long she was reading aloud, with great difficulty and many oral spelling mistakes:

"To Wham It May Concert: This is a text of our new regiment. At your eeriest convent, please cupid this better to fire people of your acquittal and sand it to them by the fattest means at your deposition. Remonstrate to tile the better with a robin and steal it with an extract relic of the steal on this better. We recompense the following spill..."

Before Sadie could read further, she was interrupted by the voices of Joe and Ilona. They had finished copying the letter, word for word by memory, and tying them with a ribbon. Now each of them gave five wand flicks and, with each flick, repeated the word Xerosigilus. Wax seals appeared out of nowhere, securing all the ribbons on the letters with an insignia nearly identical to the one on the fake ring Sadie had stolen. The letters shot, one by one, into the fire, disappearing in explosions of green sparks and flame.

"...Xenophilius," continued Sadie, slightly shaken. "Then tun out your pickets and picket-books..."

Joe and Ilona turned out their pockets.

"...and through ever-think but the monkey into the neatest five..."

Except for their coins (which remained heaped on the table), Joe and Ilona threw all their belongings into the fire. This included the contents of Ilona's handbag and the disguises remaining in Joe's carpetbag. They watched the flames with blank expressions.

"...Then stamp by for furrier destructions," Sadie added, reaching the end of the letter. "Your obstinate servant, Lee Snore, esq."

In spite of her growing concern at her friends' behavior, Sadie could not seem to stop reading the letter before this. Now she sat and fidgeted, torn between an overwhelming urge to do as the letter commanded, and a terrifying need to do something about the wrongness unfolding all around her. The former was about to win the point, as her hands crept closer to her own handbag. But then the fire gave off a loud popping noise, and something thumped loudly on the stone floor under the grate. It rolled out into the room, sounding like a large marble. This distraction was enough to give Sadie a moment to think.

The sound of stone rolling across stone came to a halt beneath the table, close to Sadie's end. She looked down. About half a meter from her foot lay the object that had fallen out of the fire. Sadie had never seen anything quite like it...

A crystal finger.

She knelt down beside her chair and placed her hand close to the perfectly shaped, life-sized artifact. It seemed to beckon to her somehow. And it didn't give off any heat, either. Sadie picked it up and found that it felt quite cool in her hand. Then, moved by what impulse she did not know, she stuck it into her right ear...

And the memory of the chain letter, that had lingered in the back of her mind, suddenly fuzzed into a tangle of nonsense. She looked down at the parchment again and realized that she couldn't make out a word. She tried to say, "That's odd," but what came out of her mouth sounded - to her unstoppered left ear - more like, "Znrf'g bvv." She was so shocked that she immediately plucked the finger out of her ear...and the urge to comply with the letter's commands returned.

Finger in: freedom. Finger out: compulsion. Finger in: a total loss of spoken and written language. Finger out: back to the comparatively mild, magically-induced dyslexia that had been troubling her all day. Finger in left ear, for a change: the dyslexia suddenly disappeared. Sadie forgot herself for a while, then happened to look down when something touched her foot. It was that crystal finger again. How did it get down there? She picked it up, considered throwing back into the fire, then shrugged and popped it into her right ear.

Whoa. Sadie looked around the room. Ilona and Joe were both seated, looking blankly across the table at each other, waiting for further instructions. By the heft of her handbag, Sadie had emptied all her portable belongings into the fire. This hinted that she had sent five copies of the chain letter, too. But for this crystal finger in her right ear, she would be in the same zone of blank mental readiness as her two friends.

She snapped her fingers in front of their faces, but they didn't blink. She touched their arms, spoke their names: no response.

Sadie huddled back into her chair and shivered. "I'm on my own," she tried to say, but what she actually said was, "F'w kmubh zprav shlug." She decided not to think her thoughts out loud any more. So, silently, she told herself three things. First: She must never put the finger in her left ear again. Second: She would risk taking it out of her right ear only when she really needed to communicate with someone. Third: It was probably up to her to save the world. So she'd better find out what it needed saving from...

+++ DOUBLE CHALLENGE FOR TMQ #157 +++

You can help decide what happens next in The Magic Quill! Simply leave a brief comment (up to 150 words) answering the following Survey and Contest. The survey answer with the most votes, and the contest answer that Robbie likes best, will turn up in the chapter after next. [EDIT: This discussion is now closed.]

SURVEY: What gift from way back in Chapter 141 should Merlin use next? (A) Karl's survival satchel. (B) Some of Anatoly's defensive tattoos. (C) Another dose of Endora's Liquid Skill. (D) Harvey's inflatable wall. (E) Subito's Turbo Gum. (F) Boccachiusa's Peekaboo Kit.

CONTEST: Butcher, baker, candlestick maker, tinker, tailor, cobbler, sailor... choose any "old world" craft or trade, and describe something strange and different that could be made by combining their wares with a bit of magic.

Monday, January 19, 2009

148. Between the Lines

Contest winner: greyniffler
Runner-up: Linda Carrig

MINISTRY OF MAGIC
Department of Magical Law Enforcement
Improper Use of Magic Office

Form IUM-21: Report of Belatedly Discovered Violation

REPORT BY: Lysippus Bean, junior apprentice obliviator

REPORT ON: Possible violation of Statute of Secrecy

DATE: Agnes Onslow (we're just friends)

LOCATION: Miss Onslow's art studio (she makes talking portraits).

SECURITY LEVEL: MoM Eyes-Only confidentiality, secured by spells to repel unauthorized Oi. You there. I need help readers.

DESCRIPTION OF VIOLATION (Attach additional rolls of parchment as needed): While waiting for my Aunt Eunice as she sat for a portrait, I started to browse through some books on Muggle painters and their weird, non-moving Hello? Is anyone there? I could use a bit of help getting out of here pictures. I was struck by some of the images, and after talking with Agnes and analyzing them a bit further, I have become convinced Look, if you could contact someone at the RMB, Blokebury on Rye office, have them tell Agent Spankison or Agent Dalrymple that I'm stuck in here. The name is Sadie that painters from our world have been mingling with Muggle painters, resulting in a horrifying breach of magical secrecy.

I found the strongest evidence of this in Degas' paintings of ballerinas - who, when viewed through spectrespecs, are revealed to be hags having a dance lesson. Though ordinarly Muggles would Well? Am I going to be rescued? be unable to penetrate the concealment charm on these canvases, the fact that Degas was allowed to witness such a spectacle must at least raise a concern. To be sure, this violation happened so long ago that nothing can be done about it. Yet I fear it may only be the tip of the iceberg.

My greatest worries focus on the artist René Magritte, who for some time shared his studio with one of our world's most All right, I suppose you're not doing anything to help me because you don't understand how I broke into this highly classified report. I confess! I'm a burglar! But I promise you, I was using my skills for good prolific painters, Vladimir Smazaniy. According to our archives, Smazaniy was permitted to study under Magritte on the condition that he did not reveal the existence of magic to his master. From Magritte's paintings, however, it is If you really must know (and apparently you must), I got in here through a door in Uncle or Aunt Leslie's house on chicken legs. Didn't know he or she was still alive? Now you do. HELP! evident that Smazaniy went back on his word. Magritte's paintings clearly show - from a muddled, Muggle perspective - that he was even familiar with the Ministry, owing to his frequent depiction of men wearing the style of suits and bowler hats then favored by our agents.

Perhaps Magritte was simply influenced by unintentional slips that he glimpsed from time to time, such as the You see, Il Comte had the big creep (or creepess) under some kind of extra-juice Imperius curse. I followed them to the oval room with all the well-dressed dummies in it, and slipped into a ball gown while they weren't looking. They thought I was one of the mannequins portrait behind the artist in the non-moving photo charm-linked above. I believe the painting in that photo to depict Smazaniy himself, or at least a flash-impression Magritte may have gotten when he momentarily caught Smazaniy using the vanishing cream he was known to use, particularly when painting unauthorized portraits.

I am spell-linking several other examples of Magritte's work, which I feel should I was waiting to see what would happen when Il Comte stepped on the trick floorboard and got jinxed right out of the house, but before I could do anything, Uncle or Auntie's nephew charged into the room and suddenly, spells were blasting everywhere be studied and possibly removed from Muggle collections - though I realize the cost of eradicating them from all Muggle memory would be prohibitive at this point.

First, consider the painting Elective Infinities, which I believe is based on Magritte's garbled memory of a dragon Smazaniy was known to have kept as a pet. Agnes says baby dragon tears I grabbed the ring of Count Matthias right out of Il Comte's hand and ran for it. Suddenly all the blasting wands were pointed at me. I tried one door after another as I ran down the corridor are essential to the pigments used in moving paintings. If Magritte saw this, it is likely that he also witnessed Smazaniy painting wizard portraits. Further evidence of There was a door that led to some icy rock in outerspace. I could see Jupiter at close-range from there. I decided against going in this is in Magritte's painting The Difficult Crossing - note the painting of the ship in the background, virtually identical to a seascape Smazaniy sold to the Maritime Museum of Idaho in 1966.

Then there is Golconda, which (except for the Then there was a door that led to a desert, then a mountain peak, then a boat in the middle of the ocean. I was running out of time to find a place to hide fact that it appears frozen in time) could be mistaken for a wizartist's conception of the 1953 epidemic of spontaneous random apparition, one of the worst public-health disasters in the wizarding world's history. How did Magritte escape being obliviated after this incident, long enough to paint this picture? Again, we must assume Smazaniy had a hand in it.

The Happy Donor can easily be interpreted as Magritte's depiction of Smazaniy disapparating in front of him. The poor fellow Just as they were about to catch me up, I threw myself through the very next door without looking where it led to, and here I am must have thought himself mad. The Human Condition could appear as a cry for help by a Muggle painting master struggling to capture the magical techniques of his student; note how Magritte Well, that's over-simplifying. I feel like I've been through every book in Flourish and Blotts, and since I couldn't break into any RMB documents, this is the closest I could get. So will you send for Spanky now? seems to struggle with the distinction between a picture of a thing and the thing itself.

The Listening Room suggests that Smazaniy allowed Magritte to catch him engorging pieces of fruit, no doubt in his pursuit of ever higher Spanky? Is that you? degrees of detail in his series of still-lifes. Not to be Reproduced appears to show Smazaniy caught in the act of painting his self-portrait, using the special mirror he Oh, bother. They've followed me in here. Just pretend I'm not here borrowed from Hogsmeade hairdresser Flavia Snippens in 1937. On the Threshold of Liberty suggests some of Magritte's confusion, as he interpreted the moving pictures on the walls of Smazaniy's flat as a series of impossible windows leading to different places.

In The Son of Man, we see evidence that Magritte witnessed Smazaniy doing a hovering What the... Look out! They're shooting spells at me. In here! I reckon they're trying to erase me charm. No one who knew Smazaniy can fail to recognize his left eye, which is just visible behind the apple, or his left elbow, which accidentally got I could really stand to be rescued right now fixed on backward after he splinched himself in 1963. Time Transfixed clearly shows an apparition of the ghost train that inhabited Smazaniy's flat in Owch! I thimk ivy bean hett! Brussels, which happened to be built on the site of the Shrinking Train Disaster of 1911 - the reason none of the magical schools on the continent have anything like the Hogwarts Express today. And finally, in The Treachery of Images, we see the full extent of Eye geuss thay wur shutinge mispels at me the harm all these violations of wizarding secrecy wreaked on Magritte's mind. As early as 1928 - the year he took Smazaniy in as his pupil - he Aye wunder wut thyss iz gonig two due tu mi aftre igh git owt uv heer was already losing his conviction that what he saw was real.

It is too late to save Magritte from the mental damage resulting from Smazaniy's numerous indiscretions. However, I recommend Pleez sumbuddy dew summit suen that we take immediate steps to prevent any further harm from coming through these pictures. I urge that the Ministry consider using concealment charms, or at least negotiate with the respective ministries of the countries where each painting Thare cumin kant holed owt mutsh longur is held to have them removed from public view.

Yours respectfully,

L. Bean

+++ A LITTLE ANNOUNCEMENT +++

Since Chapter 150 will be a look back on the "third season" of The Magic Quill, there will not be a new "Double Challenge" this time. Instead, please enjoy another week to answer the Survey and Contest at the end of Chapter 147. Thanks for coming along for the ride! And please, let your friends know about TMQ's new lease on life. We can always use more reader input!

Monday, January 12, 2009

147. The Hexischoleiad, Part 2

Contest winners: Everyone!
DISCLAIMER: Due to a three-way tie in Chapter 145's Survey, the solution to our "whodunit" may seem quite preposterous. You can help future chapters work more smoothly. Simply take part in the Double Challenge at the end of this post!
Continuing his coverage of the Hexischoleiad Final, Bo Dwyer reports for Broomstick and Wand...

My interview with Bruno Fenoglio, disqualified from the final round of the late Hexischoleiad Tournament, was abruptly cut short by a screech from the catlike marsupial that rode everywhere on my photographer's shoulder. "Skreep!" it yowled. "You've got mail!"

"Did that thing just talk?" Fenoglio squeaked, looking pale as death.

"No worries, mate," said my photographer, whose name I forget. "This is only my PDQ."

Fenoglio squinted at the odd creature. "What is a PDQ?"

"Parchment Delivery Quoll," said What's-His-Name, drawing a tiny scroll out of the animal's pouch. "And this is an IMP."

The boy shuddered under his towel, showering me with drops of water from his still-wet hair, and stammered, "Th-they come in all sh-shapes, I reckon."

"No, not that kind of imp, ye muggle's squib! I-M-P, as in Irruptive Memorandum Parchment. It's going to replace owls, you'll see; just as soon as these little blighters come back from the brink of extinction..."

"Rodney," I groaned, "would you please shut up and pass me the IMP?"

"My name is..."

"Whatever."

As soon as I unrolled the slip of parchment, the words "Thundering thestrals!" burst out of my mouth.

"What is it?" Fenoglio gasped, stretching his neck to read over my shoulder.

"That's just a random-exclamation spell," Wossname explained knowledgeably. "They put them on all IMPs, to draw attention and maybe prompt bystanders to..."

"Hopping hippogriffs!" Fenoglio blurted.

"You see?" said the photographer. "It's a sales gimmick. Right clever, if you..."

"Cheezit, Felix," I muttered. "Pack up your gear. We have to get to the Palazzo di San Nazario. Something's happening. Look."

The photographer took the parchment, muttering something about slaving for fourteen years and still not being called by one's right -- then he interrupted himself with a shout of "Salem's nooses! This is big!"

I tousled Fenoglio's head, said, "Tough luck, kid," and grabbing my photographer's elbow grunted, "Let's go, Ralph." He disapparated immediately, and pulled me after him.

We came out in a crowded square surrounded on all sides by high, blind walls. On one side of the square, a group of younger witches and wizards stood with lit wands raised above their heads, chanting loudly and levitating bedsheets with slogans painted on them in color-changing, marquee-sized letters. Closer to where we apparated was a somewhat less cramped collection of journalists and bystanders, many of them wearing armbands in a variety of national colors.

"Well done, Roger," I muttered acidly, picking my dripping feet out of the ankle-deep water of the fountain in the center of the square.

"It was the only place open enough to apparate into," Wossname muttered back.

Everyone was facing a dais at one end of the square, where a plump, sweaty, nervous wizard was even now clearing his magically-amplified throat toward the tip of his wand. The chanting and clamor gradually subsided. I climbed up onto the wall of the fountain and found that I could easily see over everyone's heads that way. My photographer set up his tripod beside me.

I grinned at him. "As I said, Gustav, well done!"

"Thank you for your continued patience," the perspiring wizard announced, his quavering voice echoing off the blank wall opposite. "Be assured, we are expecting Il Comte to arrive at any moment. We apologize for the delay. While we wait, p-perhaps I could take a few questions from the front five or six rows..."

Dozens of hands clawed at the air above the press corps' heads.

"You, there," said the plump wizard. "The witch with the duck on her head."

"Is it true," screeched the witch in question, "that Don Maledicto intends to announce his candidacy to be the next Supreme Mugwump of the International Confederation of Wizards?"

"I'm afraid I can't speak to that," said the gentleman at the rostrum, tugging on his collar. "Next -- let's say, the bloke with the bone in his nose."

"I represent Shamans For Justice. As you know, it is very difficult to make a living in our specialty without revealing the existence of magic to the muggles. We would like..."

"Excuse me," the emcee cut in, "but, my goodness, are you a real witch doctor?"

"I do hold a doctorate from the University of Timbuktu, though I prefer the term 'wizard practitioner.' Anyroad, we want to ask Il Comte to pledge that, if elected Supreme Mugwump, he would work toward the repeal of the Statue of Secrecy, so that..."

"I'm sure he will take that into consideration," said the announcer. "If, that is... and I can neither confirm or deny..."

"Excuse me," piped a piercing voice, coming from the front rank of the young protesters. Whoever it was, he must have been far enough along in his magical studies to know his way around a Sonorus charm. "I know we're too young to vote in this election, but you must hear us. After all, we are going to inherit the magical world you leave behind."

"Oh, dear." The plump wizard mopped his brow with a limp handkerchief. "All right, son, we'll hear you. But make it..."

"Everyone knows Don Maledicto is the darkest wizard this side of the Adriatic," piped the same boyish voice. "What do you think he's going to do - turn over a new leaf the day after he's elected? You don't need a long white beard to know which way Il Comte will steer the world. He'll dial everything back to before Dumbledore came into office."

At the mention of Dumbledore's name, many of the youngsters began to chant again. This took a few moments to die down before the youthful speaker continued: "We're concerned about our environment. Magical creatures are dying out. Dragons are going the way of the dinosaurs. Giants, unicorns, and four-leaf clovers are racing each other to be the next magical species to go extinct. Every year there is less room for us to be ourselves, to do magic without being seen. Something has to be done before it's too late, before our world shrinks to the vanishing point!"

"I don't hear you making any suggestions," the announcer gloated.

"Not electing Don Maledicto would be a start!" the youth bellowed. His supporters cheered. "Did you know that studies show the magical world's shrinkage accelerates when dark wizards are at large? Did you know that every pay-per-spell and ready-brew potion sold at Vold-Mart kills more fairies than all the kneazles in Europe combined? Did you seriously think mooncalf flatulence was causing the hole in the earth's thaumatic field? We have to reduce the cloven hoofprint of the wizarding world, before..."

"Now, that's enough," shouted the sweaty wizard. He looked highly flustered. "Let's all settle down now. Il Comte will be here presently."

At that moment, however, someone else appeared on the dais. Below me, many people in the crowd craned their heads to see the tiny headmaster of Isola Indietro, who prevailed on the speaker to give him a leg up onto the podium. Standing on what appeared to be the manuscript of Il Comte's planned speech, the short wizard pointed his wand at his own throat and said, in a surprisingly deep baritone voice that resonated throughout the palazzo: "I regret to inform you that Signore Maledicto will not be available this evening. There has been a tragedy. The final task of the Hexischoleiad Tournament has ended without a winner. My heartfelt condolences go out to the family and friends of Gunnar Almkvist..."

"Irving, you idiot," I spat at my photographer. "You brought us to the wrong story."

"For the umpty-eleventh time," he spat back, "my name is..."

"I know what it is, you grass-eating, walnut-sniffing... never mind, Clint. If we move quickly, we may still make it to the infirmary at Isola Indietro before the witnesses stop making unguarded comments. Hurry, now!"

Once again, I side-along apparated with Herbert(?), this time appearing on respectable, dry ground, in a familiar old corner of the school's sick berth, from which we had eavesdropped on many a quidditch game post-mortem while some player or other recovered from a bludger to the head. This time, we overheard this...

MALE VOICE 1 (in singsong, Nordic tones): There is no such thing as a wereyak.

MALE VOICE 2 (younger, in a heavily trilled, rolling accent): I'm telling you what I saw. I wish it had been a dream. But it was real.

FEMALE VOICE 1 (a local witch whose hoarse voice I recognized as that of the Isola Indietro magical sport teacher): The boy's story is consistent with the marks on the victim's body.

MALE VOICE 1: But this is absurd! Have you drunk too many of your own potions? No one has ever described such a thing. How does this Palamas boy even know what a yak looks like?

MALE VOICE 3 (older, but in the same accent as Male 2): I assure you, Aris is one of the most widely traveled wizards his age. And he has a special understanding where beasts are concerned...

MALE VOICE 1: To be sure, he seems to have a special aptitude for everything!

MALE VOICE 3: Now, Sandstad, you must calm down. It is understandable that you feel frustrated. Your student would have won this tournament, had he survived this task.

MALE VOICE 1: And instead, your well-traveled little favorite walks away with the laurel, by default. And he just happens to witness - if his ludicrous account is to be credited...

MALE VOICE 2 (shouting): How dare you! Look at my leg, my face! Would I do these things to myself? Would I do such a thing to my friend? You know nothing about me!

MALE VOICE 3 (some foreign mumbo-jumbo in a soothing tone of voice).

FEMALE VOICE 1: Well, at any rate, whatever attacked these boys will have the carabinieri on its trail - the wizarding ones especially. And if it is true that this wereyak is one of Il Comte's henchmen, they will have fled together. For the moment, it seems, our city is well rid of them.

FEMALE VOICE 2 (another voice I immediately recognized from our interview together, when she was on the Romanian Owlympic team): Rest assured, the Rogue Magic Bureau takes Mr. Palamas's account very seriously. My people will search for Il Comte, and when we find him we will hold him accountable for this.

MALE VOICE 1: But what could he possibly want with this crude, cracked, worn-out old eagle?

MALE VOICE 3: Cracked? What are you talking about? The falcon figurine is made out of solid thingummium, that stuff you can't even cut with a diamond. It can't be melted, sanded, or forged - nobody knows how it was made - isn't that why the Maltese are so wild about it?

MALE VOICE 1: Well, look at it. There's a crack right here.

MALE VOICE 3: Give it here.

MALE VOICE 1: I beg your - look out -

[Loud crash]

FEMALE VOICE 1: Well, there's a surprise.

MALE VOICE 3: What is that among the fragments? See how it catches...?

FEMALE VOICE 2 (abruptly): Don't touch it! Everyone, back away carefully...

+++ DOUBLE CHALLENGE FOR TMQ #149 +++

You can help decide what happens next in The Magic Quill! Simply leave a brief comment (up to 150 words) answering the following Survey and Contest. The survey answer with the most votes, and the contest answer that Robbie likes best, will turn up in the chapter after next. [EDIT: This discussion is now closed.]

SURVEY: When we last heard from Spanky, he was having doubts about his old friend Lionel Niblet. When he goes back to Mangeford, Spanky finds that Sir Lionel has been: (A) put under an Imperius Curse; (B) replaced by a polyjuice-swilling imposter; (C) quietly missing for some time, and his estate is now controlled by an icky heir; (D) living a life of crime on the sly.

CONTEST: Describe an extremely rare (i.e., totally invented) creature that uses camouflage to disguise itself as something else. The more absurd the disguise, the better!

Sunday, January 4, 2009

146. The Merhags

Contest winner: TWZRD

Scarcely had Rigel handed both brooms to the parking valet and offered his arm to his date when a Wizarding Wireless presenter shoved a wand in his face. He squinted as a hovering lens focused the light of a blazing candelabra on his face. Evidently he was expected to speak into the wand-tip. "Er," he hemmed. "Say again?" he hawed.

"I said," the presenter said with quite as much grin but half the sincerity, "Isn't this your first public appearance since suddenly arriving at adulthood?"

"I suppose so," Rigel said sourly. "I mean, I've been an adult before, so..."

"And who is your lovely date?"

"Er," Rigel stammered, glancing at the woman beside him. "Th-this is Lucretia Pucey. She's actually my..."

"Miss Pucey, now that you're dating one of wizarding London's most eligible bachelors, how does it feel to know that he's already been through his second childhood?"

The woman on Rigel's arm blushed and covered her mouth. "I really can't say," she mumbled.

"We're not dating," Rigel said forcefully. "Miss Pucey is my governess."

The presenter tittered naughtily. "Well, be that as it may, you're all grown up now, aren't you? With a gown like that, you can tell she doesn't let a little thing like unemployment get her down."

Rigel gestured toward the shabby theatre, whose entrance the presenter was effectively blocking. "If you don't mind..."

"Actually, our listeners would love to hear your thoughts on tonight's show."

"I haven't seen it yet," Rigel said pointedly.

"But surely, you have some idea what you're about to see. It isn't everyday a society bad-boy turns up, after being presumed dead for a dozen years, sporting an attractive young witch on his arm..."

"Look," Rigel snapped. "I've been friends with the choreographer since I was a kid. The first time, that is. He played in some of the first games of Head Quidditch."

"Ah, so it's your personal connection to Bob Fossil that draws you to this opening-night."

"A good stick, old Bob is," Rigel agreed gruffly.

"Would you say he is growing creatively?"

"I suppose so. This is what, his third musical? No one thought dancing skeletons doing a jazz revue would amount to anything, but when they saw Deadhead..."

"That's exactly who saw it," the presenter said archly. "No one."

"Yes, but that's not taking ghosts into account. Deadhead did quite well in the unquiet-dead community. Which is really, you know, Bob's target audience."

"Don't I know it," the presenter said through clenched teeth, glancing up and down the quiet street in search of any other warm bodies to interview. "I've never seen such a quiet premiere. It's like a graveyard."

"Actually, it is a graveyard," Miss Pucey pointed out. "The Kidney Street Theatre hasn't had a live audience since it was hit by a German shell in 1940, during a sold-out performance of Sickle Serenade."

"It has the largest ectoplasmic acting company in Britain," Rigel added. "There isn't another troupe in the world that could mount a production of How to Succeed in the Afterlife Without Really Dying."

"You should know, shouldn't you?" purred the presenter, cupping her hand over her ear. "Isn't it true, Rigel, that you were the executive producer of that show?"

"I would really like to go inside," said Rigel.

"Are you also backing tonight's production of The Shroud Game?"

Rigel bristled. "I'll have you know that ghosts are perfectly capable of..." He winced, put his hand to the silver-backed diamond stud attached to his earlobe. Then he pulled his hand away as if burned. "Excuse me a moment."

"Sure," cooed the presenter. "May I ask Miss Pucey where she picked up that sensational...?"

"Oh, the blazing billywigs," Rigel cried out in a strangled voice, desperate to control his urge to swear on live wireless. "Not now!"

The young woman at his side looked concerned, saying, "Master O, is something wrong?" Then, just as she reached out to touch his arm, he disappeared with a sickening pop -- and dragged her after him.

They landed on a damp, gritty, stone floor. Rigel might have kept his footing if Miss Pucey hadn't barreled into him, sending them both rolling through a shallow puddle that ruined their evening clothes.

"I've seen better landings," said a gruff voice.

Rigel sat up and glared at Merlin. "And I've seen better places to land."

Merlin helped the governess to her feet. She seemed surprisingly unruffled, considering her confusing journey and her uncomfortable new surroundings. "This is unexpected," she said, gazing directly at Merlin with an uplifted chin.

"I beg your pardon for interrupting what seems to have been a big night," said Merlin, while Rigel looked around at the damp slabs of stone that surrounded them on all sides. They were in a chilly room, slightly larger than the public room at the Hog's Head, with a ceiling so high that the light from Merlin's wand-tip barely reached it. In the center of the floor was a staircase leading down to a pool of black, still water, eight or ten steps below floor level.

"Crikes, the smell," said Rigel, covering his mouth and nose with one hand, while favoring his singed earlobe with the other. "Like a fishy sewer. It has to be Venice."

"Venice is actually some distance above us," Merlin said casually.

"And that's the only way out of here?" Rigel tilted his head toward the steps, the pool.

"I'm afraid so."

"What about these walls? The ceiling? Surely Il Comte must have a secret way into his -- I don't know -- boat slip? Besides, that helm the goblins gave him isn't fond of water."

"This isn't part of Il Comte's estate," Merlin murmured, quietly filing away the information Rigel had unwittingly provided.

"Then why the devil did you come here? What did you think you would find? And why can't you just leave the way you came in?"

"Because," said Merlin, "the ones who brought me here are waiting outside."

Rigel looked down into the dark water. He wasn't sure, but he thought he saw something move below the surface. "Merfolk?" he guessed. Merlin nodded. "What is this place, then? A prison? What did you do? Did you violate their territory? Did you poach in their waters?"

"Oh, nothing like that," said Merlin. "And anyway, this isn't a prison."

Rigel stared at him. He and Miss Pucey stared at each other. They both looked at Merlin again with eyes full of dread and curiosity.

Merlin pointed his wand at the corner behind him, where several barrels were stacked in front of a shelf full of filthy cans and jars. Hanging from the ceiling were the gutted carcasses of two drowned dogs, a stiff fox, a partially eaten goat, and several large fish.

"It's a larder," Miss Pucey whispered.

"But merpeople wouldn't eat us," Rigel protested furiously. "We're people. They're practically people too. It would almost be cannibalism!"

"Most merpeople wouldn't eat us," Merlin agreed. "But I've discovered an interesting fact that I don't remember reading in Newt Scamander's bestiary. Wherever there are people, you see -- people of any kind -- there is also a small percentage of magical people."

Rigel's brow wrinkled as he tried to follow Merlin's line of thought. "You mean... there are merwitches?"

"Exactly. And wherever one finds witches, one also finds a number -- a much smaller number, to be sure -- of hags."

Rigel looked like he wanted to be sick. "So it's merhags, then."

"Once we've ripened a bit," Merlin went on ruthlessly, "we'll be the most popular main course on their menu."

"We've got to get out of here," Rigel said as if he meant, You've got to get me out.

"That's why I needed you," said Merlin. He bowed to Miss Pucey and added, "Your presence is a nice bonus."

"What do you need me for?" Rigel shouted. "Go on. Escape. Swim past the bloody merhags, then. I would only hold you back."

"It isn't the merhags that scare me," said Merlin. "I already have a defense against their teeth and claws. Only, I've found out something else about this place. Another way out, maybe. Or maybe better: a way in to someplace I never expected to find. It's just that, I won't have time to check it out if the merhags come back for me.

"So what I need is a diversion. I need you to try to escape. The merhags will chase you, thinking you're me. They've never been good at telling one air-breather from another. While you lead them away from here, I'll have time..."

"You must be mad," Rigel screamed.

"Barking," Merlin agreed, holding out a smooth stone that dangled on a leather thong.

Miss Pucey looked from one wizard to the other, hiding her thoughts behind her composed face, as if calmly waiting to see what happened next. At last, with an inarticulate snarl, Rigel snatched the ironskin stone out of Merlin's grasp.

Miss Pucey smirked with her back turned to him as her former escort peeled off his dress robes and prepared to enter the dark water. He paused on the third step to tie his wand to his forearm with one shoelace. His skin looked green, possibly due to light from Merlin's wand reflected off the water. "You'll be all right, the two of you?"

"I'll see to it," said Merlin.

Miss Pucey drew her own wand and said, with the primness proper to a highly effective governess to any hell-raising young wizard, "We both will see to it." And her tone of voice made certain no one would dream of contradicting her.

"I'll keep the merhags busy as long as I can," said Rigel. "After that, I'll be at the Gritti Palace, waiting for you or a sign from you. Don't keep me waiting long."

Merlin looked appraisingly at Miss Pucey, who had begun to throw items out of her handbag -- two brass candlesticks, a crowbar, and a coil of strong rope already lay at her feet, and just now she was plucking out a pair of greasy work-boots. He nodded. "We won't."

+++ A FEW ANNOUNCEMENTS +++

From the "Credit Where Due" Dept.: Let's give a big hand to my Dad, Cuda, for designing the new headline for this blog. Doesn't it look great?

Another round of applause goes to Andrew Sims for offering to continue publishing TMQ on MuggleNet. Andrew becomes the fourth editor to grapple with this heroic task.

I am so glad to continue this column's affiliation with MuggleNet. Nevertheless, Andrew and I have agreed that The Magic Quill blog will also continue. This means that, even though TMQ will continue to appear on MuggleNet, there will no longer be a Chamber of Secrets forum thread for each new chapter. Instead, the blog comments will be the place to answer your weekly Double Challenge. Hopefully the bugs in the comment system have been worked out.

We (the quill and I) still need your creative contributions! Please visit soon and often, and help decide what happens next in The Magic Quill. The more readers who participate in each week's Survey and Contest, the more exciting the results will be. You might also consider signing up to follow this blog!

+++ DOUBLE CHALLENGE FOR TMQ #148 +++

Simply leave a brief comment (up to 150 words) answering the following Survey and Contest. The survey answer with the most votes, and the contest answer that Robbie likes best, will turn up in the chapter after next. [EDIT: This discussion is now closed.]

SURVEY: When we last left Sadie, she was witnessing a horrible duel between Il Comte and Uncle or Aunt Leslie. What happens when Chat Noir gets involved? (A) He tries to defend Leslie and wins. (B) He dries to defend Leslie and is defeated. (C) He switches sides and joins Il Comte. (D) He goes in for himself and runs off with the ring of Count Matthias. (E) We don't find out what he does, because in the commotion Sadie gets away with the ring.

CONTEST: Describe a famous painting or photograph which, with a few alterations, might reveal an "untold story" relating to the magical world.

Saturday, December 27, 2008

145. The Hexischoleiad

Contest winners: Dragonic and Linda Carrig

SEVENTH HEXISCHOLEIAD ENDS IN SUCCESS...AND TRAGEDY
Only Two School Champions Killed -- A Record Low

Bo Dwyer reports exclusively for Broom & Wand...

Until this year, few British sport fans have followed the Hexischoleia Tournament, held every sixth year since 1972. This is not extraordinary, seeing that none of the six schools competing in the Hexischoleiad are in the U.K. What is extraordinary is the level of enthusiasm this year's tournament generated among British witches and wizards. Six schools, six champions, six challenges, six countries - and at every stage, a contingent of loyal supporters from our fair isle.

Our own Algernon Nutwicke, Interim Minister for Magical Games and Sports, offered me his explanation during the tense buildup to the Fifth Task: "Since the downfall of You-Know-Who, our lot have felt a weight lifted off them. There is a greater sense of freedom to travel, and a growing openness to foreign folk. Plus, after that Diggory chap bought it in the last Triwizard Tournament, there hasn't been much joy in the international sport line, if you follow me."

When I asked Mr. Nutwicke to place that last remark in the context of this year's spectacular Quidditch World Cup Final, he simply added: "Well, it was between Suriname and Burkina Faso, wasn't it?" If this sentiment is shared by many of his constituents, it makes the large number of British camp followers at this year's Hexischoleiad all the more extraordinary.

It is ironic that the Triwizard Tournament has only been held once since the 1960s, and is unlikely to come again for at least a few years. Why Ironic? This Nutwicke explained later, during the memorial service for Santa Ardilla's champion Pilar Lopez, whose mishap over the Gorge of Interminable Loneliness ended the Hexischoleiad's record streak of six consecutive tasks with no fatalities (counting the last two tasks of the 2002 Hexischoleiad). In an address to the mourners, Nutwicke explained how it was the Triwizard Tournament that inspired the six largest European schools of wizardry after Hogwarts, Durmstrang, and Beauxbatons to combine in their own interscholastic competition.

"Until the middle of the last century," stated Minister Nutwicke, "the heads of the Santa Ardilla, Isola Indietro, and Iphinassa schools of magic frequently petitioned the Triwizard Schools to be included in Europe's oldest interscholastic magical games. They argued that their schools deserved to participate because of their size and high reputation. But unfortunately, the enchantment on the Triwizard Cup was unalterable, having been established at a period when Hogwarts, Durmstrang, and Beauxbatons were the only large, coeducational, and residential schools of magic in Europe. Simply put, it was considered impossible at that time for any other schools to compete for the Triwizard Cup. Furthermore, after all three school champions perished two tournaments in a row, there were doubts that the Triwizard tradition would be continued at all. And so, in 1972, the first Hexischoleiad was held.

"The aforenamed Spanish, Italian, and Greek schools," Nutwicke continued, "were joined by representatives from Tummetot Academy, the Finsteraarhorn Fliegenschule, and Horzeltuin Hall. Together, the sixth schools have put forward some of the most exciting champions in the history of magical sport, achieving a glory made up of equal parts cunning and courage, glorious victory and noble sacrifice. And now, how touching - even, perhaps, ironic - to find graduates of the three Triwizard Schools gathered among us to honor the latest fallen hero of the Hexischoleia Tournament."

Pilar Lopez was not the last hero to fall, however. Considering the perils involved in all six tasks, it is remarkable that only two champions were lost this year.

The first task, hosted by Tummetot, required the six champions to defeat a troll in single combat. Iphinassa's Aris Palamas took an early lead using a maneuver he learned from Xenophilius Lovegood's unauthorized biography of Harry Potter (levitate club, drop on troll's head).

In the second task, Finsteraarhorn challenged the youngsters to rescue hostages from a mountain pass haunted by snow demons. Palamas tied with Horzeltuin's Saskia Troost by working together, using an avalanche as a diversion and sneaking up the pass while the yetis were rebuilding their tunnels.

Isola Indietro's champion Bruno Fenoglio narrowly survived an obstacle course designed by Horzeltuin's charms master, who seems to have a fondness for booby traps and sharp-edged projectiles. The best score in that round went to to Lopez, with Palamas taking second and maintaining his overall lead.

There was another close call in the fourth task, this time for Finsteraarhorn's Constant Malheur, whose string of bad luck took on gruesome dimensions when Santa Ardilla challenged the champions to find their way out of a maze of mirrors armed with transfiguration traps. Lopez achieved the best time, but her score was docked because she came out of the maze with asses' ears; first place then went to Tummetot's Gunnar Almkvist, who amazingly navigated the maze blindfolded.

By this time, a new 36-year safety record had been set. Yet, surprisingly, supporters continued to pour in from all parts of Europe, including one party of elderly sport hoodlums who had been banned from the Triwizard Tournament since the 1950s; several of them were deported after Lopez's fall into the Gorge, though it is unlikely that either their burning of Iphinassa's administration building (which was, after all, only a replica of Taureian temple of Artemis) or the stampede that followed it could have caused the second-place champion to miss her footing. It was the champions with their daring, dash, and dazzle that brought more attention to each successive task; but now that blood was spilled, the attendance at the sixth and final task was beyond all expectations.

"At the last moment we had to double the number of tiers in our Quidditch pitch," commented Isola Indietro's headmaster, the diminutive Professor Presto. "There still weren't enough seats to go around."

"They had more spectators than the World Cup Final," Minister Nutwicke agreed.

Going into the final task, the scores stood thus: In first place Palamas of Iphinassa with 312 points; runner-up Lopez of Santa Ardilla with 298 but no longer with us; Almkvist of Tummetot at third with 244; Troost of Horzeltuin in fourth with 228; Fenoglio of Isola Indietro in fifth with 225 points and a home-field advantage; and in last place, but effectively out of the running, Finsteraarhorn's Malheur with 176 points. Anyone but Malheur or, of course, Lopez had a chance to win, given that a full 100 points would be given to the winner of the task.

The rules of the task were simple. The winner would retrieve a life-sized falcon figurine hidden somewhere in the city -- yes, outside the gates of the school -- and bring it back, undamaged, without doing any magic in front of muggles. The figurine (on loan from Malta) had undisclosed magical properties and could be hidden indoors, outdoors, or even underwater. It would be, as Professor Presto called it, "the ultimate scavenger hunt." Anyone breaking one of the rules would be instantly disqualified. And the champions had 24 hours to finish the task.

I spoke with Fenoglio six hours into the task, after he was disqualified for levitating himself out of a canal. While members of the Italian Ministry for Magic modified the memories of a passing gondolier and his passengers, a soaked and shivering Fenoglio explained how he had tried to use his knowledge of local magic to his advantage. "I knew about a wizard who owns an entire, unplottable island in the city. I had heard that he kept falcons, so I reasoned that the figurine might be with Il Comte's birds. I had always heard bad things happened to kids who tried to sneak onto Il Comte's estate, but I assumed that was part of the challenge."

Fenoglio continued, "I've been studying to become an animagus, so I reckoned that would be the safest way to get across the grounds. I haven't passed the license test yet, so no one else in the tournament knew about it. It was kind of a secret weapon. Now the time finally came to use it."

Here I asked Fenoglio what animal he turns into. "A boa constrictor," he said. "Just like my mother's cousin, who gave me the idea. He got so good at it that he forgot how to turn back into a human. Last I heard of him he had escaped from a zoo somewhere."

"He must have been very convincing as a snake," I put in.

"My mother always said he was," said Fenoglio. "Don't tell her about this, all right? I don't think she would like it."

I promised to take the secret to my grave. Then, dear reader, young Fenoglio went on with his stunning tale. "It had gotten dark by the time I reached Il Comte's weathering yard. That's where they exercise the birds, you know. I went scaly and crept out of the woods, tasting the air to make sure nobody was around. All I sensed was bird, so I slithered toward the shed where they keep the mews. Getting in under the wall took a bit of work, but I finally did it and turned back into me. I conjured up a bit of cold fire and started searching the mews for a bird figurine. That's when it got interesting.

"One of the falcons wasn't hooded. When I looked in on it, it seemed to be trying to tell me something. I thought this was pretty unusual, so maybe it was the figurine with those mysterious powers old Presto mentioned. I had to pick a lock to let it out. Then it got really scary.

"The bird flew right at me, like it was going to chew my face off. I fell on the floor and shielded myself, but the sound of flapping wings stopped. Suddenly this man was standing there. He must have been an animagus too. He grabbed me and made me run away with him -- dragged me, almost -- all the way to the canal, where we got into trouble. Il Comte must have detected us somehow, because his golems were waiting for us -- yes, that's what I said, men made out of clay. I never thought I could run like that. If we hadn't found that boat we would have had to swim for it."

The Hexischoleiad champion and the strange man were pursued, now by wizards who had no qualms against shooting curses at them in front of muggles. They got separated when one well-aimed curse blasted their boat to splinters. What became of the other wizard, or who he was, is still unknown. The local authorities claim to have spoken with Il Comte and his staff, but no information has been forthcoming. But, understandably, other concerns have taken higher priority.

For even while I was interviewing one champion who had narrowly escaped with his life, another champion was killed while holding the falcon figurine.

...TO BE CONTINUED...

+++ DOUBLE CHALLENGE FOR TMQ #147 +++

You can help decide what happens next in The Magic Quill! Simply leave a brief comment (up to 150 words) answering the following Survey and Contest. The survey answer with the most votes, and the contest answer that Robbie likes best, will turn up in the chapter after next. [EDIT: This discussion is now closed.]

SURVEY: Who killed the Hexischoleiad champion? A) Il Comte di Bestemmia or his minions. B) Another school's champion. C) A magical creature linked to the falcon figurine. D) Somebody connected to the mystery of Penelope's Yak.

CONTEST: Invent an original and colorful "wizard swear" or magical insult that can be published on a family-oriented website.

143. Enormity in Action

Contest winner: Linda Carrig

The cupboard door effectively hid her, while the holes carved into it in an elaborate design enabled her to see every move of the duel. This, she thought wryly, must be the reason Aunt or Uncle Leslie wanted to load up on calories.

It began with the sound of thunderous footsteps growing ever closer. Sadie had hidden before the door even opened. As the enormous witch or wizard passed through the broad archway at one end of the room, the space was suddenly filled with a blaze of light that made Sadie's eyes water. It came from mirrors hung all around the walls, and showed that the room was furnished only with a sturdy bench under the center of each long wall and an enormous dresser at the end opposite to the arch. Several other ornately carved doors stood around the room, similar to the cupboard door in front of Sadie.

Aunt or Uncle Leslie paced, his or her body quivering with each step. It was impossible to read the expression of his or her bloated face. Meanness and hunger always seemed to be there, and there was precious little nuance the tiny eyes and puckered mouth could add. But impatience must have been on the menu, for when Sadie heard a distinct pop near the far end of the room, His or Her Horridness snarled, "You're late."

Sadie shifted her position quietly to get a better look at whoever had Apparated. She didn't have to stifle a gasp - her habits of burglary were too deeply settled to allow such a gaffe - but her shock registered in the way her grip tightened around the fang whistle that hung round her neck.

"I was forced to make an unexpected detour," Il Comte di Bestemmia replied smoothly.

"Detour my toe," said the mountain of flesh that faced him, his or her voice as androgynous as her or his body. "You Apparated, didn't you?"

"But in stages, of course," said the well-groomed wizard, fingering a black carnation in his buttonhole. "Many carefully planned and prepared stages, some in countries I have only visited for the purpose of setting them. So when I spotted someone following me - inconceivable as that may seem - I was forced to double back and work my way around through another region. It would have been even more difficult, had I not traveled so extensively. You see, it does pay to be a wizard of the world."

"How could anyone follow you?" the giant or giantess honked peevishly. "You can't follow someone who is Apparating, unless you know where they were going and every stage of their route. How would someone know that?"

"I was wondering the same thing," said Il Comte with his usual smiling charm. "I'll admit one theory crossed my mind."

"I would hardly need to put a trace on you," Uncle or Auntie snapped, having caught his or her guest's meaning. "I know where I live. Which leaves few possibilities apart from one of us being indiscreet."

Il Comte's eyes sparked and gleamed. "Shall we settle the matter in the usual form?" he purred.

"If that pleases you," said Uncle or Aunt Leslie. "But I must say, it's a pity to kill you before we get down to business."

"That is hardly a difficulty," said Il Comte, drawing a gleaming white wand out of his spotless robes. "We can deal while we duel. Our heirs will carry out whatever agreement we reach. Have you an elephant bird quill?"

"Certainly," said Auntie or Uncle. "Two of them, in fact. They can write duplicate contracts with utter reliability, while one of us obtains satisfaction. May I ring for my nephew? He will bring the quills."

"By all means," said Il Comte.

Uncle or Aunt Leslie reached forward and pulled on thin air - or perhaps, an invisible bell-pull. Somewhere in the distance a gong sounded.

While they waited for the nephew to show up, Il Comte fingered his wand, sniffed his fingertips, and looked his opponent over.

"I believe you have lost weight," he said blandly.

"It's possible," said Auntie or Uncle Leslie. "My former physician suggested a low-carb diet. I started by eating him."

"Did you notice a difference?"

"He was a lot tougher and dryer than my previous doctor. I hate the ones who practice what they preach."

Il Comte rolled his eyes heavenward. "I meant," he said with deliberate patience, "a difference in how you feel."

"I find it harder to feel full," said Uncle or Auntie. "And at night I get chills."

"At least that's something," Signore Maledicto muttered.

A starved-looking young man - the one Sadie had been following - bowed his way into the room. "Yes, sir or ma'am?"

"Fetch the wooden box from my bedchamber," he or she snapped at him.

The youngster hesitated.

Uncle or Aunt Leslie snorted impatiently: "Well?"

"Do you mean the hope chest at the foot of your bed?" the youth asked. "The one with pink bunnies, flowers, and a pony painted on the lid? Or is it the box with the cricket things and hunting knives, that you keep under the stuffed swordfish on your wall?"

Uncle or Auntie chewed his or her tongue, turning several shades of pink and purple, before choking out the words: "The small one, like a pencil box, in the first drawer of my writing desk. Quick step, now."

Il Comte refrained from snickering, as that would be beneath his dignity; but he did so in such a manner that Aunt or Uncle Leslie knew about it, and resented it.

"It's not that I am so attached to childish things," he or she explained loftily. "I have earned far more valuable belongings since I turned to ... er, business. But some of the objects handed down to me in childhood are really quite valuable. Do you know I own the very pot in which Jules Melantier and Everard Owens brewed their infamous Tempest of 1588?"

"The one that got away?" Il Comte's slightly raised eyebrows showed slight interest, which coming from him meant he was very impressed indeed.

"The very one," said Uncle or Aunt Leslie. "Their mistake was trying to pour it into a cup without adding milk first. The china was not of the best quality. The cup shattered, the storm escaped, the Spanish Armada was destroyed... "

"It's an ill wind that bloweth no man to good," quipped Maledicto.

"My granduncle gave me the pot," said Auntie or Uncle. "I keep it in my hope chest. Before I punch out, I hope to use it again. Perhaps I will brew a storm that will wash a lot of useless people away. Pity that you won't be there to enjoy it."

"If you say so," said Il Comte.

The starved nephew was back. Looking very serious, he handed a small wooden box to Auntie or Uncle Leslie. Obeying a look from him or her, the youth backed out of the room and vanished around the corner.

"Let me set this on the dresser," said Uncle or Auntie Leslie. "Once the quills are ready to write, we can begin."

He or she heaved his or her bulk the length of the room, pulled two scrolls of parchment out of a dresser drawer, weighted the edges down with lead soldiers who, Sadie was sure, would walk down the scroll, keeping a length of it open for the quills to write on, while allowing the ends to roll themselves up. Two inkwells were uncorked and set alongside the parchment. Finally, the enormous witch or wizard lifted the lid of the wooden box and took something out of it. As he or she swung round to face Il Comte, Sadie saw briefly that it was a wand - white, like Il Comte's, but a white not of wood but of bone.

Sadie's eyes widened, but Il Comte was not all surprised. Before the wand came to bear on him, he had his trained on the center of Uncle or Auntie Leslie's body mass. He said something then, something terrible and loud that echoed from the rafters and cracked the glass in some of the wall mirrors. The vast figure opposite him stood suddenly motionless. The mean little eyes rolled with terror, but their owner seemed unable to speak or even breathe. Aunt or Uncle Leslie began to turn blue as Il Comte walked toward her or him.

"That was poor form," he murmured, taking the wand out of his or her hand. "Breathe."

Beyond belief, Sadie felt sorry for the monstrous creature that sucked in one huge, wheezing breath, then breathed out once and stopped again, looking as terrified and almost as blue as before.

"I find the Imperius Curse terribly passé, don't you? Besides, your Ministry here has set up so many new restrictions and taboos that I am loath to risk it. What do you think of this litte substitute? I whipped it up myself. Breathe."

Auntie or Uncle gasped in, blew out, and was frozen again. Sadie clutched at the sides of her face, feeling some of his or her torture herself, yet afraid to give in to her urge to gasp for air. She was sure Il Comte would hear her, even from her hiding place several meters away.

"Here's how it works," said Il Comte. "You still have your free will - but you can only act upon it with my permission. If I forget to tell you to breathe, for example, you will die. Breathe."

His helpless victim breathed, looking both terrified and furious at once.

"I will only give you permission to do what I want you to do," Il Comte said calmly, walking all the way around him or her. It took quite a few steps. "And if you don't do it, I will leave you like this. You won't last very long - just long enough to make it unpleasant. But really, at bottom, it's up to you. You can choose to do what I ask, and live; or you can do nothing. Breathe."

Another breath. Sadie breathed at the same time. Watching this was agony. She fiddled with the whistle on its dragon-bone chain, tempted to try it...

"Now," said Il Comte, "I believe you have in your possession a certain ring that has only come to light after being lost for centuries. What is it called again? The Ring of Count Stephen? Answer."

"Either that or of Count Matthias," Uncle or Auntie wheezed, stealing as many breaths as possible between his or her words. "It depends on which side of..."

"That's enough," said Il Comte, instantly arresting his adversary's tongue and lungs. "Is it true that whatever writing you seal with this ring must be obeyed by the first person who reads it?" Nod yes or no.

Swelling dangerously, Auntie or Uncle nodded yes.

"Have you tested this? Nod yes or no."

Another affirmative nod.

"All right, breathe. You now have a choice, esteemed colleague. Take me to the ring and I will free you from this curse. Refuse, and I will turn every room of this house upside-down till I find it. Either way, I will have the ring. I am offering you a chance to live, simply in exchange for shortening my stay in your lovely home, and saving me a bit of trouble. What is your answer? Nod yes or no."

Uncle or Auntie didn't move for quite a long time. She or he was quite black in the face before, at last, he or she nodded.

"Excellent," said Il Comte. "You may breathe at will."

Apart from relieved gasps, the huge witch or wizard did not move at all.

Sadie bit her lip, furious and confused. Her mind raced. How could she find the ring before Uncle or Auntie Leslie led Il Comte to it? How could she steal it before he did, without becoming the target of a curse like the one he had cast on Leslie? And how could Il Comte - who, by all accounts, was not such a powerful wizard in terms of pure magical power - how could he have cast such a powerful spell?

+++ DOUBLE CHALLENGE +++

You can help decide what happens next in The Magic Quill! First, go to the forums, or send Robbie feedback. Then, in 250 words or less, answer the following Survey and Contest. The survey answer with the most votes, and the contest answer that Robbie likes best, will turn up in the chapter after next. [EDIT: This discussion is now closed.]

SURVEY: Which storyline will we see in TMQ #145? A) Sadie and Joe's mission to recover the Ring of Count Matthias. B) Merlin's mission to recover a goblin talisman from Il Comte's villa. C) Spanky and Dalrymple's investigation of Persephone's yak. D) A new mission featuring another recurring TMQ character. Write-ins will be regarded as "concepts contributed" and the winner will be chosen by Robbie, if D gets the most votes in the survey.

CONTEST: What if the "book mistakes" in the Harry Potter series were actually deliberate ploys to cover up things muggles like us aren't supposed to know about? Pick an apparent "book mistake" and suggest the "untold story" that may lie behind it.

[Originally posted 9/28/08]